• Unit Overview of

    Junior Solar Sprint




    Use solar energy to power a vehicle.


    Generate enthusiasm for science and engineering concepts in a fun and exciting way. Stimulate creative thinking through a hands-on design project. Help students to experience the satisfaction of creating a working machine. Encourage students to consider technical careers.



    Standards Addressed in the Unit:

    Vital Results

    Information Technology/Research: 1.18 Students use computers, telecommunications, and other tools of technology to research, to gather information and ideas, and to represent information and ideas accurately and appropriately.
    Information Technology/Informational Sources: 1.19 Students use organizational systems to obtain information from various sources (including libraries and the Internet).

    Reasoning and Problem Solving

    PROBLEM SOLVING Problem Solving Process: 2.2 Students use reasoning strategies, knowledge, and common sense to solve complex problems related to all fields of knowledge.
    PROBLEM SOLVING / Types of Problems: 2.3 Students solve problems of increasing complexity. This is evident when students:
    aa. Solve problems that require processing several pieces of information; and
    bb. Solve problems that are related to diverse topics, including the less familiar.
    PROBLEM SOLVING/Improving Effectiveness: 2.4 Students devise and test ways of improving the effectiveness of a system. This is evident when students:
    a. Evaluate the effectiveness of a system;
    b. Identify possible improvements;
    c. Test-run the improvements and evaluate their effects;
    d. Make changes and monitor their effects over time;
    e. Identify further possible improvements; and
    f. Test-run and evaluate results.

    Personal Development

    RELATIONSHIPS / Teamwork: 3.10 Students perform effectively on teams that set and achieve goals, conduct investigations, solve problems, and create solutions (e.g., by using consensus-building and cooperation to work toward group decisions).
    WORKPLACE / Dependability and Productivity: 3.14 Students demonstrate dependability, productivity, and initiative. This is evident when students:  Select the tools that are appropriate for academic and/or vocational tasks (with adult guidance).

    Fields of Knowledge

    Design & Technology Education

    Design & Technology 4. Students utilize a technological/engineering process to solve practical problems to meet human needs and wants.
    1. Create design solutions:
    ? built on specifications, with an understanding of constraints (cost, weight, environment), and tolerances that effect performance;
    ? include mathematical and/or mechanical models of their design;
    ? include steps and sequences to efficiently build a prototype that conforms to specifications;
    ? test prototypes;
    ? use the results to modify designs.

    Learning Opportunities

    Classroom discussions, reading provided matrials, teacher demonstrations, and actual hands on time working with materials.

    Culminating Activity
    Following the guidelines of the Junior Solar Sprint program students working in teams of 2 - 3 will design and construct a solar powered vehicle. This vehicle will be raced against other student built vehicles.

    Assessment material provide by the Junior Solar Sprint program and teacher created materials will be used.